News

ÆDEN - Anyma - Coachella 2026
I had the chance to work with LightVFX on one of those projects that pushes you out of your comfort zone in the right way. The Seraphim creature for Coachella... Read more...
Winning the ZBrush Sculpt-Off 2025
Winning the Maxom ZBrush Sculpt-Off 2025 was a great experience again. I already had the privilage to win the Sculpt-Off back in 2017, so doint it again was a big... Read more...
Creating Cinematic 3D Characters for Love, Death & Robots (Season 2&3) — Working at Blur Studio
Working on Love, Death & Robots Season 2 and 3 with Blur Studio was one of the most exciting milestones in my career as a 3D character artist. Being part of... Read more...
Creating a Cinematic Zombie Wolf for Forspoken — My Experience at Goodbye Kansas
Working on Forspoken with Goodbye Kansas was a defining moment in my journey as a 3D character artist. Known for their high-end cinematic work, Goodbye Kansas operates at a level where... Read more...
Building the Zombie Shark for Zom 100: Bucket List of the Dead (Netflix, 2023) — A Look-Dev Deep Dive
Working on Zom 100: Bucket List of the Dead (2023) for Netflix was one of the most technically demanding and creatively exciting creature look-dev challenges I’ve taken on. The project called... Read more...
Concepting Stylized Character Design for Need for Speed Unbound
Working with Electronic Arts on Need for Speed Unbound was a unique and refreshing experience in my career as a 3D artist. Known for pushing boundaries in both gameplay and visual... Read more...