Lawrence Fishburne -The Matrix (1999)
This one is for Digito to showcase the new SKAP maps developed by TexturingXYZ . These enhanced maps add stunning high frequency displacement and cavity details to skin, making every pore and wrinkle come alive. Since they are not pre calibrated, the way you integrate them in your workflow is key
I started the test in Maya with Arnold and next step is bringing it into Unreal Engine with the current Metahuman setup using the same RGB multichannel workflow
Big thanks to Jeremy Celeste for sending over the enhanced SKAP maps 🙌