kin and eye divergence update, so subtle! what do you think ? Also implemented peach fuzz 🍑 and improved all Xgen descriptions
Implemented the XYZ micro displacement into the shader to enhance the porosity, also made a second pass on the skin texture. The more I work the skin albedo the more I think I should have use zbrush from the beginning for the polypaint.....doing this type of job in MARI is a pain in the butt. Anyway slightly better now.
Placeholders for all the remain elements, I just need to find time to finish them....lately workload is killing me :) I hope you guys like the progress and let me know what do you think?